And here is the first video, where I sort of tried to do a rough camera-tracking effect and make him move somewhat convincingly (very, very rough; please bear with me as I learn the program):
Update: I messed up on the rigging. You can see at 0:03 that the tip of the right flipper becomes pointy and moves back. That's a mistake, and I need to figure out which bone is doing a little more than I want.
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